![]() ![]() The AppData folder is hidden by default, you can access it by copying and pasting the path into the file explorer, or pressing Windows + R and typing in appdata. %LocalAppData%\Colossal Order\Cities_Skylines\Addons You can copy mod and asset folders to the corresponding local folders located here: But it is still possible to use workshop content by copying the files from the workshop folder to the local mods and assets folders.Ĭ:\Program Files (x86)\Steam\steamapps\workshop\content\255710Īnd the folder name matches the id seen in the workshop item URL. ![]() In no workshop mode, only local mods and assets are loaded. This shortcut can now be used to launch the game in no workshop mode. Click browse and navigate to the steam executable, which is usually located here: C:\Program Files (x86)\Steam\Steam.exe and at the end of the path add this: -applaunch 255710 -noWorkshop Right-click in any folder or the desktop and click on New > Shortcut. ![]() Published mods (and other items) can be then subscribed by other players and loaded to the game by Arma 3 Launcher. Publishing user content (mods and campaigns) The official Publisher was launched Jwith the Bootcamp update 1.24. It's possible to run no workshop mode by using a steam parameter, but adding or removing it every time you want to enable or disable workshop takes time, so creating a separate shortcut for no workshop mode is more efficient. To publish the content to Steam Workshop, you have to have the mod prepared and tested. ![]()
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